A Long-extended Party

Producer of unofficial, fan-made expansions for The Lord of the Rings: The Card Game

FFG Semi-official FAQ

The purpose of this page is to gather all the errata to FFG cards that were not collected in an official FFG FAQ after the last one in 2017.

This page is divided into sections, depending on the origin of these errata: official reprints by FFG, card errors that were confirmed by the developers but not reprinted, card errors that still have yet to be confirmed by developers after we asked about them, and finally a few unofficial rules addenda we suggest to clean up ambiguities in the official rules.

We hope you will find this useful!

Official Reprints

The following cards have seen official reprints in recent products by FFG, with functional changes to their text. Even though there was no official communication about it in an FFG FAQ, we consider these changes to be official errata in all regards.

The Dark of Mirkwood Standalone Scenario [DoM]

The Oath Campaign Card – Side A [DoM 50]

Should read: “Response: Forced: At the end of each round, place 1 resource token here.”

Defenders of Gondor Starter Deck [DoG]

Envoy of Pelargir [DoG 13]

Should have 1 printed Hit Point (not 2).

Faramir [DoG 28]

Should have the Traits Gondor. Ranger. Noble.

Helm of Secrecy [DoG 33]

Should read: “Action: Choose a hero you control and discard all tokens from it. Select a different non-[fellowship], non-[baggins] hero from your collection with a threat cost less than or equal to the chosen hero. Swap those heroes, moving all eligible attachments and damage tokens to the hero from your collection.”

ALeP’s note: The errata in the Defenders of Gondor starter deck basically bring these cards back in line with their original text from the Heirs of Númenor, Against the Shadow, and The Vengeance of Mordor expansions.

Elves of Lórien Starter Deck [EoL]

Daeron’s Runes [EoL 20]

Should read: “Response: Action: Draw 2 cards. Then, discard 1 card from your hand.”

Elrond’s Counsel [EoL 21]

Should read: “Response: Action: If you control a unique Noldor character, give another character +1 [willpower] until the end of the phase and lower your threat by 3.”

ALeP’s note: The changes in the Elves of Lórien starter deck basically bring these cards back in line with their original text from the Dwarrowdelf expansion.

Shadows of Mirkwood Expansion [SoM]

A Burning Brand [SoM 33]

Should read: “Attach to a [lore] character. Restricted.

While attached character is defending, cancel any shadow effects on cards dealt to the attacking enemy. Response: Exhaust A Burning Brand to cancel a shadow effect just triggered during an attack that attached character is defending.

Dáin Ironfoot [SoM 116]

Should have the Traits Dwarf. Noble.

ALeP’s note: The Noble trait was added when this card was reprinted in the Dwarves of Durin starter deck.

Dwarrowdelf Expansion [D]

Legacy of Durin [D 61]

Should read: “Response: After you play a Dwarf character from your hand, exhaust Legacy of Durin to draw 1 card.”

Erebor Battle Master [D 79]

Should read: “Erebor Battle Master gets +1 [attack] for each other Dwarf ally you control. (Limit +4 [attack].)

Healing Herbs [D 109]

Should have the Trait Item.

ALeP’s note: The Item trait was added when this card was reprinted in the Dwarves of Durin starter deck.

Against the Shadow Expansion [AtS]

Silvan Refugee [AtS 37]

Should have the Traits Silvan. Scout.

ALeP’s note: The Scout trait was added when this card was reprinted in the Elves of Lórien starter deck.

The Lost Realm Expansion [TLR]

The Lost Realm Rules Sheet – Encounter keyword [added 2023-04-14]

The Encounter keyword for player cards that is presented in the new Angmar Awakened Hero Expansion works slightly differently than the old version that appeared for the first time in The Lost Realm deluxe expansion. The new version of the keyword allows each player to set aside up to 3 copies of each player card with the Encounter keyword, as opposed to before, when each player could only set aside 3 player cards with the Encounter keyword in total (be it 3 copies of a single card, a single copy of 3 different cards or anything in between). So, with the new version of the Encounter keyword, a player with a full collection (at the moment we are writing this) can set aside at the start of a game 3 copies of Ranger of the North [TLR 15/AAHE 22], 3 copies of Wind from the Sea [H 144], 3 copies of Eagle of the North [EM 35] and 3 copies of Tom Bombadil [VoM 10].

Dream-Chaser Expansion [DC]

Déorwine [DC 60]

Should read: While Déorwine is defending, he gains: Action: Response: While Déorwine is defending, Spend 1 [leadership] resource to cancel a shadow effect dealt to the attacking enemy just triggered. Any player may trigger this action response.”

ALeP’s note: This erratum was added when the card was reprinted in The Dream-chaser Hero Expansion, to make it actually work as intended. The previous wording was problematic since it was an Action instead of a Response, as is usual for this kind of effects, and it was unclear when it could actually be triggered. Caleb Grace had already clarified in the past the intent for this card and now the wording clearly reflects that intent.

Ered Luin Miner [DC 66]

Should read: “Response: After Ered Luin Miner is discarded from the top of your deck, put it into play under your control.”

ALeP’s note: This erratum was added when the card was reprinted in the Dwarves of Durin starter deck as part of a general rewording of the mining effects, to avoid issues about what actually constituted the “top of your deck” in combination with effects like King Under the Mountain [OtD 18/DoD 16] or A Very Good Tale [OHUH 14/DoD 20].

Windfola [DC 116]

Should read: “Response: After attached character is removed from the quest, exhaust Windfola to commit attached hero that character to the quest.”

ALeP’s note: This erratum was added when the card was reprinted in The Dream-chaser Hero Expansion and is meant to keep the last phrase in line with the rest of the card, to cover those corner cases where a character this card was attached to is no longer a hero (for example, Prince Imrahil [FotW 5] when there is no hero in the discard pile anymore).

The Haradrim Expansion [H]

Dwarf Pipe [H 7]

Should read: “Response: After a card is discarded from the top of your deck, exhaust Dwarf Pipe to place that card on the bottom of your deck.”

ALeP’s note: This erratum was added when the card was reprinted in the Dwarves of Durin starter deck as part of a general rewording of the mining effects, to avoid issues about what actually constituted the “top of your deck” in combination with effects like King Under the Mountain [OtD 18/DoD 16] or A Very Good Tale [OHUH 14/DoD 20].

Quickbeam [H 135] [added 2023-04-14]

Should have the uniqueness symbol before the card name.

ALeP’s Note: The original printings of the Tactics hero version of Quickbeam lack the uniqueness symbol. This was fixed in later printings.

Ered Mithrin Expansion [EM]

Roam Across Rhovanion – Quest Cards

All quest cards show an incorrect encounter set icon (Gathering Gloom). The correct icon (Lost in Wilderland) can be found on the rules sheet.

Mount Gundabad Rules Sheet

The two unique locations, Dagnir’s Hoard [EM 123] and Throat of the Mountain [EM 124], should be added to the Сaves deck in addition to the cards from the Lost Caves encounter set.

The rules sheet is incorrect when it states “… the current quest card is flipped at the beginning of the staging step of the quest phase.” Side A of the quest cards is correct in specifying to flip at “… the beginning of the quest phase.”

The Fate of Wilderland – Objective Cards

There is a typo on two objectives, The Goblins’ Assault [EM 155] and The Heroes’ Defense [EM 156], where it lists the incorrect quest name (Mount Gundabad) instead of The Fate of Wilderland.

The Vengeance of Mordor Expansion [VoM]

Helm of Secrecy [VoM 90]

Should read: “Action: Choose a hero you control and discard all tokens from it. Select a different non-[fellowship], non-[baggins] hero from your collection with a threat cost less than or equal to the chosen hero. Swap those heroes, moving all eligible attachments and damage tokens to the hero from your collection.”

Over Hill and Under Hill Saga Expansion [OHUH]

Thrór’s Map [OHUH 13]

Should read: “Travel Action: Exhaust Discard Thrór’s Map to choose a location in the staging area. Make that location the active location. (If there is another active location, return it to the staging area.)”

The Black Riders Saga Expansion [BR]

Gandalf’s Delay [BR 78] [added 2023-04-14]

Should read: “Each player draws 1 less card in his starting hand. Skip the draw cards step during the first round of the game.

ALeP’s note: This erratum was added when the card was reprinted in The Fellowship of the Ring saga expansion. It was made since the old version of the cards didn’t actually work, since it came into play after the players had drawn their starting hands.

The Road Darkens Saga Expansion [RD]

Doom, Doom, Doom [RD 43] [added 2023-04-14]

Should read: “Forced: At the end of the quest phase, remove 1 damage token from Doom, Doom. Doom. Then, if If there are no damage tokens here, add The Balrog to the staging area.”

ALeP’s note: This erratum was added when the card was reprinted in The Fellowship of the Ring saga expansion. Its intent is to avoid a corner situation when the players removed the 10th damage token before the Forced effect did it, in which case the use of “Then” would have meant that the Balrog would not have been added to the staging area. Since that would have been against the mechanics of the quest, that corner case was fixed by removing “then”.

The Great Bridge [RD 50] [added 2023-04-14]

Should read: “Response: When The Great Bridge is explored, discard a hero from play to deal X damage to The Balrog. X is that hero’s threat cost. Then, The Balrog loses all keywords the indestructible keyword for the remainder of the game. Any player may trigger this response.”

ALeP’s note: This erratum was added when the card was reprinted in The Fellowship of the Ring saga expansion to make the intent of the card more clear. The previous wording was meant to cover possible future additions of keywords (like the ones we then got in the Nightmare Mode) but it created many questions from players about if it was meant to also remove “immune to player card effects” from The Balrog, which was not the intent of the card (see page 17 of FFG FAQ 1.9). Due to the discontinuation of Nightmare Mode, it seems likely that FFG decided to go for an easier-to-understand card for the reprint. This change does however make the Nightmare version of this quest much harder, so players might want to use the old wording since it’s not clear if this reprint was made while keeping in mind the Nightmare version.

Errors Confirmed by the Developers

We have received confirmation from an FFG developer (usually Caleb Grace) that the following cards were meant to have a different text (and might be fixed in future reprints). We consider these to be “semi-official” errata to the cards.

Revised Core Set [RevCORE]

Campaign Cards [RevCORE 129, 130 and 131]

The Mirkwood Paths (Part 1, Part 2, and Part 3) Campaign Cards show an incorrect encounter set icon (The Tower of Cirith Ungol from The Mountain of Fire saga expansion for all three Campaign Cards). The correct set icons (Passage Through Mirkwood, Journey Along the Anduin, and Escape from Dol Guldur respectively) can be found on the rules sheet.

The Dark of Mirkwood Standalone Scenario [DoM]

Obsidian Arrows [DoM 26]

Should read: “When Revealed: Deal 2 damage to a character you control controlled by the first player.”

Dwarrowdelf Expansion [D]

The Long Dark Rules Sheet

The rules sheet incorrectly mentions the Hazards of the Pit encounter set instead of the Deeps of Moria. The encounter set icons are correct. This was mentioned in the FFG article “Stars, Clarity, and Foundations of Stone”.

Foundations of Stone Rules Sheet

The rules sheet incorrectly mentions the Deeps of Moria encounter set instead of the Hazards of the Pit. The encounter set icons are correct. This was mentioned in the FFG article “Stars, Clarity, and Foundations of Stone”.

Errors with official confirmation pending

The following cards have what we believe are clearly typos, misprints or other obvious issues. We tried to ask for confirmation about those, but haven’t yet received an answer. We are waiting for future reprints or answers from the developers for new insights, but for now, we offer our “unofficial” errata for these cards, based on our best common sense.

Angmar Awakened Campaign Expansion [AACE] [added 2023-04-14]

Iârion’s Pendant [AACE 157]

Should read: “Attach to a hero or to Iârion. Attached character gets +1 [willpower].”

ALeP Note: As written this card, if chosen as a boon in Deadmen’s Dike [AACE 166] and included in a player’s deck, cannot be correctly played since it lacks the specification about who it can attach to.

The Weather Hills Campaign Card – Side A [AACE 159]

Should read: “Setup: Add the Mysterious Omens side quest to the Campaign Log Pool and shuffle it into the encounter deck. Add the Protect the Innocent side quest to the staging area and place damage on it equal to the amount of damage noted for it in the Campaign Log.”

Mysterious Omens [AACE 160]

Should read: “Forced: When Mysterious Omens is defeated, remove it from the Campaign Pool. Then, each player may choose 1 of the following boons and attach it to a hero they control: Cunning, Hardy, Resolute, Ruthless, or Stalwart. Add the chosen cards to the Campaign Pool.

The Battle of Carn Dûm Campaign Card – Side B [AACE 188]

Should read: “Resolution: Note the amount of damage on each hero at the end of the game in the Campaign Log.”

Khazad-Dûm & Dwarrowdelf Expansions [KD & D]

Armor vs. Armour [added 2023-04-14]

There is a typo on two encounter cards from the Khazad-Dûm & Dwarrowdelf expansions: Plundered Armoury [KD 34] and Durin’s Greaves [D 88]. In both of these cards, the Armor trait is misspelled as Armour. Since this can lead to erroneous game interactions, both these cards should be considered as using the Armor trait.

The Treason of Saruman Saga Expansion [ToS]

Helm! Helm! [ToS 12]

Should read: “Play only after the resolving enemy attacks step is complete.

Combat Action: Response: At the end of the enemy attacks step, exhaust and discard a Rohan ally you control to choose and discard a non-unique enemy engaged with you.”

ALeP’s note: This was originally an Action that needed to be resolved immediately after the enemy attacks step, but there is technically no action window there. The next action window is not until partway through the player attack resolution. So it has been reworded as a Response.

Various Expansions

Enemies that “Cannot leave the staging area” [added 2023-04-14]

In a few FFG quests there are enemies that have the text “Cannot leave the staging area”, be it by themselves or through quest effects. While this text is present to allow those enemies to act in certain specific ways in the quests in regard to engagement and combat, it can sometimes create a small “paradox” when the victory condition is tied to defeating those enemies (and not simply them not having any hit point remaining or something else) since “Cannot leave the staging area” implies that they are not discarded from play for having damage equal or greater to their Hit Points. To clarify these situations we propose the following updates:

Durin’s Bane from Shadow and Flame [D 150] should read: “Cannot leave the staging area (except by Dark Pit’s effect), is considered to be engaged with each player whose threat is 1 or greater, and attacks each of those players in turn during the combat phase (deal and discard a new shadow card each attack).”

Bolg from The Battle of Five Armies [OtD 53] should read: “Cannot leave the staging area (except by being destroyed).”

Midwinter’s Crux from The Battle of Carn Dûm [AA 156/AACE 128] should read: “Thaurdir cannot leave the staging area (except by being destroyed), is considered to be engaged with each player, and attacks each player in turn during the combat phase (deal and discard a new shadow card for each attack). At the end of the round, if Thaurdir is Captain side faceup, flip him.”

Dagnir from Mount Gundabad [EM 125] should read: “While there are 5 or more quest cards in the victory display, Dagnir cannot leave the staging area (except by quest effects) and is considered to be engaged with each player.”

Urdug from The Fate of Wilderland [EM 157] should read: “Immune to player card effects. Cannot leave the staging area (except by being destroyed).”

Rules Addenda

There are a few instances where we felt that the official rules lacked clarity or failed to cover some aspects of the game, so we offer these unofficial additions to the basic game rules.

Setup Step 0

We introduce a new Setup step, which takes place before Step 1 of Setup, where a player may choose a contract for their deck. The deckbuilding and hero requirements of the contract are now active, but the contract has not yet entered play and its Setup text does not yet trigger. The contract will enter play during Setup Step 2 alongside the heroes.

ALeP’s note: It was previously unclear how a contract’s deckbuilding restriction would function if it is not put into play until after the deck is chosen. This does contradict the rules for the timing of contracts entering play found in the A Shadow in the East box, but we believe this approach makes it easier to understand how to apply the deckbuilding restrictions.

Your Collection

If a player card ability refers to a player’s collection (for example, “search your collection”), it refers to the leftover set of player cards from which that player’s deck and heroes (and any other player’s deck and heroes that used the same set of player cards) were assembled.

Baggins and Fellowship cards are only considered part of your collection if you are playing The Hobbit Saga and The Lord of the Rings Saga respectively. Treasure cards are only considered part of your collection if you are playing The Hobbit Saga and you “discovered” them. Boons and burdens are only considered part of your collection if you are playing Campaign Mode and they were in your Campaign Pool when you assembled the deck(s) for a quest.

ALeP’s note: This means that when you are using The Burglar’s Turn [VoM 24], your loot deck can only contain attachment boons you have earned and Fellowship attachments when you are playing The Lord of the Rings Saga quest. Note that treasures are their own distinct card type, and are not considered attachments.

Moving, Discarding, Removing, Spending, Paying, and Losing Tokens

1. To “move” a token, take it from one card or card’s pool and place it on another card or in another card’s pool, without placing it in the token bank.

2. To “discard” or “remove” a token, place it directly in the token bank. These two terms are equivalent and can be used interchangeably.

3. To “spend” or “pay” a token, place it directly in the token bank. These two terms are equivalent and can be used interchangeably.

These three definitions are mutually exclusive. For example, a spent/paid token is not considered discarded.

Losing a token is a blanket term that includes moving, discarding, removing, spending, and paying. Any time the number of tokens on a card or in a card’s pool is decreased, that card or card’s pool has lost one or more resources.

Enemies engaged with multiple players and additional attacks [added 2023-04-14]

In the event that an enemy which is considered to be engaged with multiple players is dealt a shadow card that triggers an additional attack from that enemy, but without specifying “against the defending player” or “against you”, the intent is that the additional attack is made against that same defending player the shadow effect triggered against. Examples of this are when City Guard [VoM 37] is dealt The King’s Elite [VoM 39] as a shadow card in The City of Ulfast while it’s considered to be engaged with multiple players based on their current threat or when The Two Watchers [MoF 70] is dealt Deep Shadows [MoF 62] as a shadow card during Stage 1B or 3B of The Tower of Cirith Ungol.